feat: update

This commit is contained in:
2026-02-19 17:05:41 +01:00
parent 876ccbe936
commit 3bdafc039e
8 changed files with 100 additions and 64 deletions

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@@ -8,74 +8,79 @@ source = ~/.config/hypr/colors.conf
# https://wiki.hyprland.org/Configuring/Variables/#general
general {
gaps_in = 5
gaps_out = 5
gaps_in = 5
gaps_out = 5
border_size = 2
border_size = 2
# https://wiki.hyprland.org/Configuring/Variables/#variable-types for info about colors
col.active_border = $accent
col.inactive_border = $surface2
# https://wiki.hyprland.org/Configuring/Variables/#variable-types for info about colors
col.active_border = $accent
col.inactive_border = $surface2
# Set to true enable resizing windows by clicking and dragging on borders and gaps
resize_on_border = false
# Set to true enable resizing windows by clicking and dragging on borders and gaps
resize_on_border = false
# Please see https://wiki.hyprland.org/Configuring/Tearing/ before you turn this on
allow_tearing = false
# Please see https://wiki.hyprland.org/Configuring/Tearing/ before you turn this on
allow_tearing = false
layout = dwindle
layout = dwindle
}
# https://wiki.hyprland.org/Configuring/Variables/#decoration
decoration {
rounding = 10
rounding = 10
# Change transparency of focused and unfocused windows
active_opacity = 0.99
inactive_opacity = 0.9
# Change transparency of focused and unfocused windows
active_opacity = 0.99
inactive_opacity = 0.9
# https://wiki.hyprland.org/Configuring/Variables/#blur
blur {
enabled = true
size = 5
passes = 1
vibrancy = 0.1696
}
# https://wiki.hyprland.org/Configuring/Variables/#blur
blur {
enabled = true
size = 5
passes = 1
vibrancy = 0.1696
ignore_opacity = false
}
}
# https://wiki.hyprland.org/Configuring/Variables/#animations
animations {
enabled = true
enabled = true
# Default animations, see https://wiki.hyprland.org/Configuring/Animations/ for more
# Default animations, see https://wiki.hyprland.org/Configuring/Animations/ for more
bezier = myBezier, 0.05, 0.9, 0.1, 1.05
bezier = myBezier, 0.05, 0.9, 0.1, 1.05
animation = windows, 1, 7, myBezier
animation = windowsOut, 1, 7, default, popin 80%
animation = border, 1, 10, default
animation = borderangle, 1, 8, default
animation = fade, 1, 7, default
animation = workspaces, 1, 6, default
animation = windows, 1, 7, myBezier
animation = windowsOut, 1, 7, default, popin 80%
animation = border, 1, 10, default
animation = borderangle, 1, 8, default
animation = fade, 1, 7, default
animation = workspaces, 1, 6, default
}
# See https://wiki.hyprland.org/Configuring/Dwindle-Layout/ for more
dwindle {
pseudotile = true # Master switch for pseudotiling. Enabling is bound to mainMod + P in the keybinds section below
preserve_split = true # You probably want this
pseudotile = true # Master switch for pseudotiling. Enabling is bound to mainMod + P in the keybinds section below
preserve_split = true # You probably want this
}
# See https://wiki.hyprland.org/Configuring/Master-Layout/ for more
master {
new_status = master
new_status = master
}
# https://wiki.hyprland.org/Configuring/Variables/#misc
misc {
force_default_wallpaper = 0 # Set to 0 or 1 to disable the anime mascot wallpapers
disable_hyprland_logo = false # If true disables the random hyprland logo / anime girl background. :(
disable_splash_rendering = true
force_default_wallpaper = 0 # Set to 0 or 1 to disable the anime mascot wallpapers
disable_hyprland_logo = true # If true disables the random hyprland logo / anime girl background. :(
disable_splash_rendering = true
background_color = 0x000000
}
layerrule {
name = waybar_blur
match:namespace = waybar
blur = on
ignore_alpha = 0.5
}